Take the Bolder Road by building your product experience and testing it with users. Because your product is meant to be experienced and not just talked about.
After working with us you can
Share your product with potential users
Start gathering real user feedback before investing in an expensive product team
Show your investors a product vision
Demonstrate that you can deliver results with a fully interactive prototype
Gain momentum on your product-market fit
Don’t wait until you build a team before you start testing your product-market fit
Prototyping is not for everyone. We work best with clients who are:
Open-minded and curious
Proactive in thinking
Able to make work enjoyable
Comfortable being uncertain
FAQs
Do you offer discounts on your service?
We have a startup program where we discount the service. You can participate in our startup program if you have under $50k monthly revenue and or under $1m in funding. Contact us for the full details on the discount available.
What happens in the 1-day workshop?
In order to understand your product, strategy and goals we run a modified user story mapping workshop. The outcome of the workshop is a shared understanding of who your product is built for, what it accomplishes for the user and what our team will prototype.
Our 1-day workshop is broken into three parts (4-8hrs): Part 1 (1-2hrs): If your ideal product was available today what would it accomplish? From the users perspective, how would they describe this to others? What's the main benefit?
Part 2 (1-2hrs): Who are all the potential users of your product? What do we know about them? What are the distinguishing characteristics of each user type?
Part 3 (2-4hrs): Which user would be best to build the first version of your product around? For the selected user, what does the full experience of your product look like from start to finish?
What happens during the 10-day prototyping process?
After the 1-day workshop (usually hosted on a Friday or Monday). We take the user story map and sketch out the user screens with our design team over a full day. Once we feel comfortable with the sketched designs we build out all the screens in Figma within 3 days.
With the static Figma screens complete we will have our first feedback call (1-2hrs), which is usually on a Thursday or Friday of the same week as our workshop. During the call we will review each static screen in Figma with you and your team. Any feedback on Figma screens are integrated to the designs within a day of our call.
Building the interactive prototype in ProtoPie or Framer takes up to 3 days and starts after the Figma screens are completed. The interactive prototyping work ends with our second feedback call (1-2hrs) where together we walk through the full prototype screen by screen for feedback. Any feedback on the interactive prototypes are made within a day of our call.
We end the project with a short 30 minute closing call where we exchange the design files and answer any last questions. In total you will have a completed interactive prototype in 10-days (2-weeks) and of which you only need to participate in 6 to 9 hours. This allows you to focus on other high priority tasks in your business.
What tools do you use to make your prototypes?
We make the static user flows in Figma. If needed we can use Sketch. Our interactive prototypes are built using ProtoPie or Framer depending on the interaction designs needed to make the prototype.
How can you make a product without code?
There are several 'no-code' tools that you can use to build the front end and back end of a product. Some of the of the common no-code prototyping tools are Framer, ProtoPie, Webflow, Adalo and Bubble.
Full products can be built out with Bubble and Adalo which allow you to create a database layer needed to store user data. Protopie, Framer and Webflow are typically only used to create interactive prototypes with dummy data.